Tracker: Base Game
BASE GAME:
With my tracker I've tried to keep goals general, so that those who want to can use them as they please. As I play for my own enjoyment, the overall goals is to do all of this in game - not necessarily in one generation. To keep track of my own progress, I will mark the completed goals in bold, so that they can still be read.
Gameplay and Goals for Basegame:
- Befriend at least one premade family
- Get a voodoo doll and perform voodoo on someone
- Have sims get married or renew their wedding vows at a wedding arch
- Extinguish a fire (or call the fire department)
- Cloud- or stargaze - alone or with someone
- Have a sim mentor others as well as be mentored by others in a skill
- Go fishing in at least three locations
- Complete a collection
- Fight a burglar (or call the police)
- Upgrade every appliance and electrical gadget in the sim's house
Aspirations (Adult only):
- Have one sim complete at least one aspiration (Sandy and Willow)
- Bodybuilder
- Painter
- Musical Genius
- Bestselling Author
- Public Enemy
- Chief of Mischief
- Fabulously Wealthy
- Villainous Valentine
- Sticky Fingers (Lost Legacy Event) - (Neo is working on this)
- Master of Grudges (Lost Legacy Event)
- Successful Lineage - (Candice is working on this)
- Big Happy Family (reward: Toddler Stuff Pack)
- Master Mixologist
- Renaissance Sim
- Nerd Brain - (Sandy completed this)
- Computer Whiz
- Serial Romantic
- The Curator
- Joke Star
- Friend of the World - Christmas
- Neighborhood Confidante (reward: bowling night)
Careers:
- Have no biologially related sims in the base game family have the same job.
- Astronaut (Sandy)
- Space Ranger
- Interstellar smuggler
- Athlete
- Professional athlete
- Bodybuilder
- Business
- management (Candice)
- Investor
- Criminal (Neo)
- Boss
- Oracle
- Entertainer
- Comedy
- Music
- Freelance
- Writer
- Programmer (Charles)
- Artist
- Painter - Christmas (Gen 2)
- Master of the Real
- Patron of Arts
- Secret Agent
- Diamon Agent
- Villain
- Style Influencer
- Stylist
- Trend setter
- Tech Guru - Sunny (Gen 2)
- E-sport gamer
- Start up Entrepreneur
- Writer
- Author
- Journalist
Events:
- Host at least one of each event
- House Party
- Dinner Party
- Birthday Party
- Base Game Wedding
Kids and teen gameplay:
- Make sure each child has a different aspiration and play them to its fullest (whether or not they succeed is another story)
- Play on playground equipment, at home or at a park:
- the jungle gym
- monkey bars
- toddler slide
- Play make-believe or pretend with a friend or family member
- Make a potion on the science table and have a sim drink it
- Draw every type of category on the crafting table at least once, put the art on the wall
- Play with three different toys from the toybox
- Learn something from using the toddler blocks
- Have a toddler...:
- play in a cupboard or dresser or counter
- wander or run around
- Have adults read to their children
- Have a child try to talk to the monster under the bed
- Have parents spray the monster under the bed
- Do Homework and have adults help you with homework
- Play in the bath
- Help in the kitchen
- Have an adult teach a child how to swim
- Become an A-student as a child
- Become an A-student as a teen
- Make a best friend
- Play together with someone using a dollhouse
Lot Challenges and Lot Traits:
- Live in a house with the Heist Havoc challenge
- Live in a house with the Private Dwelling lot trait
- Live in a house with the Homey lot trait
Radio-channels:
- Find a favourite music for each sim.
- Candice: Romance
- Charles: Retro
- Willow: Summer Strut
- Sandy: Electronica (and pop)
- Neo: Alternative
Reward Events:
- Complete the Lost Legacies Event (Chapters 1-12)
- Use objects, traits and from each previous reward event you have completed or taken part in
Skills:
- Have a toddler max all toddler skills (Neo in chapter 4)
- Have each member of the family max at least one skill each.
- Charisma
- Comedy
- Cooking - Candice
- Fishing
- Fitness
- Gardening - Willow
- Guitar
- Gourmet Cooking - Candice
- Handiness - Sandy
- Logic - Sandy
- Mischief - Neo
- Mixology
- Painting
- Piano
- Programming - Charles
- Rocket Science
- Video gaming
- Violin
- Writing
Specific locations:
- Visit the Forgotten Grotto
- Visit Sylvan Glade
Basegame Traits:
- Make sure no two sims in the first family share a trait
- Active - Sandy
- Active Imagination (only kids) - Neo had this
- Ambitious (only adults) - Candice
- Art Lover
- Bookworm
- Bro (only teens and adults)
- Cheerful - Charles; Sunny (Gen 2)
- Childish (only teens and adults) - Sandy
- Clumsy (only teens and adults) - Charles
- Creative - Willow
- Erratic
- Evil
- Family Orientated (only adults) - Candice
- Foodie (only teens and adults) - Christmas (Gen 2)
- Geek
- Genius
- Gloomy
- Glutton - Charles
- Good - Candice
- Goofball
- Hates Children (only teens and adults)
- Hot-headed - Neo
- Jealous (only teens and adults)
- Kleptomaniac - Neo
- Lazy
- Loner - Neo
- Loyal
- Loves Outdoors - Willow
- Materialistic
- Mean
- Music Lover
- Neat
- Noncommittal
- Outgoing
- Perfectionist - Christmas (Gen 2)
- Practice Makes Perfect - Sandy
- Romantic - Sunny (Gen 2)
- Slob
- Snob (only adults)
- Self-Assured - Christmas (Gen 2)
- Vegetarian - Willow
Venues:
- Visit each venue type before the next gen ages up to teen
- Bar
- Gym
- Library
- Lounge
- Museum
- Nightclub
- Pool
- Park
Woohoo spots:
- Whoohoo in each spot at least once
- Double Bed
- Hot Tub
- Observatory (Must be an astronaut)
- Rocket Ship (Must be an astronaut)
Worlds:
- Fill New Crest with buildings
- Have a different sim live in each world at the same time
- Willow Creek - Charles & Candice; Willow
- Oasis Springs - Sandy (and Rory)
- New Crest - Neo (and Malik)
Deaths:
Try to have each sim die in a different way. Leave emotional deaths on.
- Emotional deaths (hysteria, mortified, cardiac explosion)
- Fire
- Old age
- Overexertion
- Starvation
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